IEEE Broadcast Symposium Call for Papers – Abstracts Due May 1, 2019

22 Apr by Vitaliy Dadalyan

IEEE Broadcast Symposium Call for Papers – Abstracts Due May 1, 2019

PISCATAWAY, N.J.–(BUSINESS WIRE)–The 2019 IEEE Broadcast Symposium is one of the world’s preeminent technical conferences on broadcasting technology, covering the areas of multimedia broadcasting and entertainment, telecommunications, consumer electronics, and networking technologies. This year, the Symposium will be held at the Hartford Marriott Downtown, Hartford, CT. This year’s event will offer attendees an exciting, informative, and educational three-day program with tutorials, technical sessions, and exhibits. The IEEE Broadcast Symposium is a unique event including high-level content, networking opportunities, new equipment/technology demonstrations, and the attendance of broadcast engineering industry experts and researchers from around the world.

The theme of the IEEE Broadcast Symposium this year is “Your place in the future of Broadcasting: how do you thrive in an industry that is rapidly changing to adopt new and disruptive technologies”

There are 2 ways to submit papers for the symposium;

Option 1 (Not Submitting for inclusion in Xplore digital library): Submit an abstract 250 words or more to be considered as a speaker at the conference to [email protected]. This will not be peer reviewed, but will be evaluated by the Conference Committee for acceptance as a speaker.

Option 2 (Submitting for possible publication in the Xplore digital library): An author can choose to have their paper published in the IEEEXplore® digital library. Authors will be asked to submit a full version of their paper to [email protected] and the paper will be peer reviewed.

Topics of interest include, but are not limited to, the applications to broadcast and broadband multimedia services of:

Transmission

• Terrestrial and satellite delivery

     

• IPTV and streaming

• OTT operation

• Mobile TV

• Next Generation HD Radio

• Hybrid Television

• Efficient RF combining

• Field Trials

Quality of Experience

• Audio technologies

     

• Subjective methods for quality measurement

• Hybrid Radio

• Quality in future media services

• Broadcasting to the automobile dashboard

• Objective video and audio quality assessment

Regulations

• Repack Issues

     

• New audiovisual services

• Impacts of legacy regulation

Next Generation Television

• ATSC 3.0

     

• DVB

     

• ARIB

Media and Broadcasting

• Datacenters

     

• Big Data Applications

• Cloud computing

• Artificial Intelligence

Production of content

• IP studio technologies

     

• Ultra-High definition and resolution

• Audio capture

• Datacenters, cloud, and storage

• Monitors and displays

Internet of Things

• Immersive media

 

• Broadcast applications to Smart Cities

• Devices and networks

• Security

• Expanding the broadcast audience from people to devices

Entertainment, Gaming, and Virtual and Augmented Reality

• Online gaming with broadcast applications

     

• New technologies and experiences for entertaining

• Virtual and Augmented Reality applied to broadcasting and streaming

• Interfaces and interaction

• Delivery of audio-visual and multimedia content through 5G networks

• 5G

• 5G and broadcasting – competition or coopetition?

• Interactivity

 

• Smartphone media consumption

 

Coding

• HEVC and new video codecs

     

• Watermarking and content protection

• Improved audio codecs

• Error concealment

• Immersive audio

Content Processing

• Cloud and Content management

     

• Audience measurement

• Recommender Systems

• Content Delivery Networks
 

Important Dates- Abstract Submission Deadline: May 1, 2019 to [email protected]

Full Paper for Xplore Consderation Submission Deadline: June 1, 2019

Contacts

PR Contact
IEEE Broadcast Technology Society
Margaux Toral, 732-981-3455
Society Promotions & Marketing Manager
[email protected]

This article published with permission from Business Wire